This was an Environment piece for Ginko, a stylized 3D platformer. The door and the braziers use one trim sheet and the trim sheet was designed to be used through out the level. I made the cave for the flying section of the game and was put together using splines in UE4

This trim sheet was also designed to be used for another set piece for a different level for the game and variations were made. Although they didn't get used as they were cut from the game.
I designed the door, came up with the concept, modeled, textured and animated it








