Edoras Rohan (STRATEGY) - WIP
The aim of this project is to recreate the city of Edoras from The Lord of The Rings, and bring a new level of detail, scale and interactivity to the grand campaign maps of the strategy genre. Staying true to the designs established in the films, while taking as much from the books as possible.   
Landscape first pass, created from scratch in Houdini    
Looking at the scale and details of previous titles settlements and how Edoras has been depicted in mods. Thrones of Britannia is a good visual reference point to the Rohirrim's Anglo Saxon style architecture. The main visual components of the settlement; walls, towers and the Golden Hall have been scaled up, to be visible enough on the campaign map  
Edoras is the Capital of Rohan, there are few other mentions of settlements in Rohan in the books except the old capital Aldburg and a few smaller villages, and the two forts of Helms Deep and Dunharrow. So Edoras would have to be one the final objectives in an invasion of Rohan campaign.    
Time-lapse Stages
Using Unreal's PCG Tools to create wheat fields, scatter buildings, build up the city and create pathways  
Houdini wall splines
This is a general map of Rohan I've compiled from a variety of maps and have included possible other Settlements for Rohan and nearby enemies that appear in expanded media. For this project I am focusing only on the red region of the map know as the Folde 
Combining LiDAR data with custom landscaping in Houdini to create an authentic Rohan, matching the film locations